AweMUD Server

AweMUD is an in-development MUD server; a program that hosts a text-oriented game for multiple-players. What MUDs lack in graphics and audio, they more than make up for in gameplay and fun. Imagination coupled with a love of adventure, has let multitudes of people enjoy the vast worlds crafted by the creativity of their mind's eye, all through the use of a MUD server. If you enjoy reading, you'll love playing a MUD!

Development

This site hosts development for several AweMUD related projects, including AweMUD itself and the Zenith MUD Protocol messaging and command system. These projects and others can be found in our projects roster.

If you want to assist with development, please look at our contributing information. Instructions for usage of Arch, making patches, and bug database usage are provided, along with a number of available tasks and hints for developers.

News

AweMUD 0.24 - January 15, 2006 at 5:25 PM, PST
A new release of AweMUD is out, and it hasn't even been a year! The only big change with this release is that Scriptix has been merged into the codebase, allowing for a simpler build process and for eventual tighter integration between the scripting language and the MUD feature set.
AweMUD 0.23 - November 12, 2005 at 9:51 PM, PST
AweMUD 0.23 and Scriptix 0.31 are officially released. They include over a year's worth of improvements, revisions, and bugfixes.
Scriptix Merged with AweMUD - November 5, 2005 at 10:00 AM, PST
Scriptix has been merged with AweMUD in the latest snapshots and the Arch repository. This means that you no longer need to build and install Scriptix separately from AweMUD. The RC1 release candidates, and thus the next stable release, will still have separate AweMUD and Scriptix packages. The following stable release will be merged.
AweMUD 0.23rc1 - August 30, 2005 at 7:02 PM, PST
The release candidate of 0.23 is out. Please download this, along with Scriptix 0.31rc1, and test them out. If any bugs are found, please report them on the forums or the mailing list. If any issues are found, they will be corrected and a new release candidate will be rolled. If a release candidate goes with no reported bugs for two weeks, it will become the official release. Happy testing!